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Indie Game Designer & Programmer
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RTS - Game Design
RTS - 2D - Unity
Carriers & Squadrons - Real-time simulation - Physics-based Movement - Combat
2D 4X/RTS Space Exploration
Launch fighters, bombers and landing craft to invade planets
“Zero Player” style game: choose fleet composition and upgrades, watch battle play out
Spacecraft combat system with attack strength, shield, and maneuverability factors
Procedurally generated planets
Independent side project developed in Unity
Assets from kenney.nl
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