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Indie Game Designer & Programmer

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RTS - Game Design

RTS - 2D - Unity

Carriers & Squadrons - Real-time simulation - Physics-based Movement - Combat

2D 4X/RTS Space Exploration

Launch fighters, bombers and landing craft to invade planets

“Zero Player” style game: choose fleet composition and upgrades, watch battle play out

Spacecraft combat system with attack strength, shield, and maneuverability factors

Procedurally generated planets

Independent side project developed in Unity

Assets from kenney.nl

© 2025 by Paul Gyugyi

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